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Kristof81 said:

Well, that sucks. I'm so used to 60+ fps that 30 looks like slideshow to me. If this was also released on PC I wouldn't give two monkeys, but now it looks like I'm gonna have to get used to more "cinematic" experience.

Edit:

At this point I don't understand why would anyone go for PS4Pro upgrade over original, where most of in house AAA, system sellers, run nither in native 4k nor 60fps. Total waste of money IMO.

It wasn't ever promissed it. THe system do output sub-4k that is upped to 4k and show a similar result (as verified by DF) and the CPU is about the same as PS4 so 60fps wasn't ever a concern.

PigPen said:
The game looks like a under budget movie. It don't look bad, but it don't look good either. What is the use of having a PS4 Pro when you can't have 60fps. Hopefully the game makes up for that in its story.

Not sure what you are talking about, and what part of CPU on PS4Pro being very little more powerfull than PS4 made you think the game running on PS4 at 30fps would be 60fps on PS4Pro?

 

I'm seeing a lot of potshots from people that seem to not even know what PS4Pro is about.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."