KiigelHeart said:
Well it wasn't "necessary" for Quantum Break either but it would have added much more value and reason to play it after completing the story. Whether it's generic or not is up to devs and as a consumer I don't give a shit how much money it costs. Diverting time from devs is a good point but it can be done, Uncharted 4 has a great campaign and a good multiplayer, no? I'm all for having an option to play multiplayer and hopefully Microsoft will deliver it for their upcoming games. |
Ok so if you don't care about costs and want every single game made your taste there is no point on discussing it.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







