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Zucas said:
Well I'll let the creators decide that. Otherwise I would love to see what can be doen with that game with the Wiimote. There's a lot of things peole said the Wiimote couldn't do and well proved wrong so many times over.

Really this is not my genre, which is really why I'm not interested in it at all, but the Wiimote might make it fun. I only might get the 360 version when its really cheap to appease one of my friends who's a junkie with this series.


 Zucas,

 I wouldn't hold your breath about CivRev on Wii, and the belief that the WiiMote could make CivRev better.

The issue with CivRev (both blessing and curse) is the fact that the game isn't based around the idea of "oh, lets make Civilization, but a UI for Consoles". It's "Let's make a civ game with console-style requirements of fast gameplay". And a Wii version cannot avoid those kinds of things.

I am sure the UI would be fine on CivRev, but the fact is...UI has never made the core game mechanics of Civ any better, or worse. Because of this, I don't think that Wii controls would be very intuitive, and allow for a much better, or more robust version of a console-side Civ game.

Case & Point: Civilization for SNES. Great game (still play it on Emu once in awhile, rather than get my SNES out). Sluggish controls. However, the neat thing was that Civ on SNES allowed you to use the Mario Paint mouse for your controller if you wanted to use it. Guess what? It really didn't help the game play as much as you'd think it could of. The game was built around SNES UI, not SNES + Mouse UI. And it created a problem. In CivRev's case, it's a faster-paced Civ. Something that a WiiMote (in my opinion) is really not going to make any better.

IMO, a Civ game on the Wii would need a real treatment fully developed for the Wii in mind. I think, if Fraxis/Infrogrames ever did that, you'd have one of the best simulation games ever made. But if it's CivRev + tacked on Wii controls...Your just wasting your time waiting for the game on the Wii, if it ever comes. 



Back from the dead, I'm afraid.