Neodegenerate said:
If they target 60FPS (which according to DF they do) and they don't consistently hit 60FPS (which according to DF they don't) then it is a poorly optimised game. No, the argument is that devs arent going to make their games in the same ecosystem two different locked framerates. Your argument is that different framerates happen so they would, but you have no proof they would while I have proof they wouldn't, which is the history of console gaming. |
Nope. Don't agree with your goal post shifting hypothesis. So we shall leave it at that.

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