CGI-Quality said:
Under NDA(s), but here's what I can offer... A character that I'm working on for a next gen game (Digital Release):
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Those small hairs that everyone has. Love the pores in the skin, the lips. The eyes.
Id say the skin texture is abit off just over the eye (between the eye and eyebrow, its usually smoother there).
Also try seeing if you can add very faint wringles to the forehead (in horizontal lines), no real person lacks them, if its possible via textureing to do.
It looks good though.

See if you can add the Caruncle apart via texture work, just by colouring it abit pink.








