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thismeintiel said:
jason1637 said:

Yeah but Nintendo and Microsoft are better at showing games that are releasing sooner than Sony.

Oh yea?  Let's look at MS's E3s.

2013:  Below - Cancelled
            Halo 5 - Released in 2015
            Quantum Break - Released in 2016

2014: Below - Cancelled
           Crackdown 3 - Releasing in 2017
           Fable Legends - Cancelled
           Inside - Released in 2016
           Phantom Dust - Released in 2017
           Quantum Break - Released in 2016
           Scalebound - Cancelled

2015: Ashen - TBD (Most likely cancelled)
           Below - Cancelled
           Cuphead - Releasing in 2017
           Fable Legends - Cancelled
           Gigantic - TBD (Most likely cancelled)
           Sea of Thieves - Releases in 2018

2016: Scalebound - Cancelled
           Sea of Thieves - Releases in 2018

 

So, yea.  Care to say that, again?  And I'm sure I could do the same for Nintendo.  Really if anyone is trying to attribute this solely to Sony, they should be reported for trolling and moderated for it.

On another thread it was posted the average, medium, longest reveal to release and also how many games were announced, released and cancelled between Sony and MS... let me tell you it was ugly.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."