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Framerate is very important for quick games. But as peripheral vision is low res, but has faster motion (and so flicker too) detection, a high framerate can feel more comfy also in slower games if played on a big screen from a short distance.
So, considering that every modern gaming engine has some degree of scalability, why the hell don't they just offer gamers the option to choose between higher res and higher framerate? It's simple and effective and it would make everybody happy.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!