vivster said:
The big difference here is that Windows is already such an open platform that you don't need another OS to play games. It just shows the stark difference between PC and consoles. On PC you have a software platform that is so open, that you can do literally anything with it, yet there are even more software platforms, each just as open. That is ultimate choice. On console you have just one single platform and that platform is so closed that you cannot do anything with it. It's absically the opposite of choice because you always just have one thing to "choose" from. It's nice that some games now offer you the ability to choose between 2 settings but it's nothing more that a mere tiny branch given to the player. 2 choices in a game is nothing to brag about when other platforms have literal thousands. |
Thats one way to look at it. I see it as its because we have so litle choice on consoles that devs can max out a console capabilitys by focusing development on a single setting. Its why consoles give more than a similary power pc. wich is why consoles are sunch a bang for the buck. The more choiceces you give the more compromises you have to make.
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