curl-6 said: What we saw at E3 didn't look like it was nearly finished to be honest; grass was fading in like two meters in front of the player's feet, and the Nintendo guys even pointed out that they were still working on polishing the graphics. XCX at E3 2014 looked closer to completion. |
If the grass is really your only point, that has to do with the change in approach. It uses meshes instead of billboards. They're probably still working on deciding the correct balance of density to draw distance, which is a very, very simple thing to adjust. Honestly, the majority of the mesningful stuff seemed relatively final, mostly just polish. Also keep in mind that just like with Zelda in its numerous videos and demos between E3 2016 and launch, the build seen here could easily be behind the actual build of the game.
What I saw was a game on the home stretch, without a doubt.