| bigtakilla said: Yeah, the second disk did just fall apart. Difficulty spikes were all over the map, you'd play dungeons that weren't really story relavent to turn around and be told about battles you wish you fought. Character archs were completely dropped, and all that resulted in some obviously terrible pacing issues. They even knew you would have to grind so they put heal and shop gears at the start of the dungeons. Oh, and I hope you didn't want to do much exploring cause the world map is inaccessible most of the time. |
Yep, but having read the article, all of that is better than the alternative -- the game ends on a cliffhanger at the end of the first disc and we don't get any resolution until a possible perfect works.







