| DonFerrari said: Yes, makes sense, but will be on the simple improvements that they commonly put, we were talking more on the things that they would have to work more to make it shine. We haven't seem much effort on using PS4 advantages over X1 even with PS4 outselling X1 2:1, so X1X selling like 5M total on a 150M gen doesn't seem like devs will put much effort. |
This is a simple yet pertinent point.
The PS4 in general has sold 10m units since the release of the PS4 Pro in November 2016. Going by reports, of those 10m units, only 2m have been PS4 Pro's. So in the space of the first 6 months of the PS4 Pro's life, only 2m units have sold.
How many Xbox One X's do we honestly think will be sold in the first 6 months? Well seeing as Xbox in general is selling half the number of units compared to PS4 and the One X is $100 more expensive than the PS4 Pro and the One X is double the price of the One S, do we honestly think there will be loads of units being sold?
Even if it sells similar to the PS4 Pro and sells 3-4m units in it's first 12 months on the market, do we honestly expect developers to dedicate lots of time tailoring titles to make use of the hardware? I doubt it.
Prediction (June 12th 2017)
Permanent pricedrop for both PS4 Slim and PS4 Pro in October.
PS4 Slim $249 (October 2017)
PS4 Pro $349 (October 2017)







