Azzanation said:
Mate iv never once said its a 4k/60 machine. 4k yes. I know how graphics work. For my PC to run 4k/60 i had to spend over $2000aus. I stated long ago that X1X will render every 1st party Xbox game in 4k while keeping the framerate the same as the orginal. Just like Phil said it will do. FInd me a post where i stated Scorpio will run everything in 4k/60? |
I didn't afirm, I asked. And since I won't even bother looking all your posts to check if you said it. And regarding all 1st party being 4k I wouldn't be so sure. The overall improvement is enough to assure that to the end of the gen 100% of the 1st parties will be 4k on X1X if 720p on X1.
Pemalite said:
Pretty much. Microsoft did performance profiling of the most popular game engines, so I would assume something like Frostbite or Unreal Engine should see some of the biggest gains, whilst newer custom engines could see lesser boosts. We need more information and more precedents to know just how much those gains are though. |
I understand and expect that to be quite the case. But unfortunatelly with X1X being probably very small I don't think much devs will even botter making it much better than PS4Pro.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







