No it doesn't. You know what does though? Benchmarks, profiling, testing. All done on Dev kits. Flops doesn't mean a game can run at such and such resolution. |
lol what!!!??
so you are saying flops isnt a barometer to tell me as developer and that i can render a 6tflop scene on a 4.2 gpu with almost same CPU???
You do know developers code workaround those issue to get the performance.. but hey next time when I m profiling and assembling 1080p/4k frame budgets for a new sequence I will remember to consider integer performance because u say so.. don't even know where and how to begining with that .. and also i will look into how geometry will affect........ nope i give up. good luck with your pc logic. u enjoy your coolaid and i'll enjoy mine. Thanks for the chuckles though







