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taus90 said:
Pemalite said:

You do realise we wen't through the Pentium 4/Netburst era that showed the world that clock rates don't determine absolute performance, right?


what does it have do with the post other than proving my point.. slight increase in CPU clock speed doesnt improve theoritical performance in closed API enviroment as simple as that. I m not a hardware guy, i develop games, develop mock code to test the console cieling performance, if people think that xbox x having slightly higher clock speed than Pro will give them 60fps on a 4k buffer are kidding themselves. at best xbox x will have 5 to 10 fps more if the target fidelity is on the level of Pro.

It does the complete opposite of proving your point.

Have you forgotten all the improvements Microsoft has done in the name of efficiency? You can't take the clockrate of the Scorpio's Jaguar cores and think it's only a minor increase over the Playstation 4 as if it's some kind of denominator for gauging absolute performance. Because it's not.

Don't use clock rates as some kind of performance benchmark. Just like Flops isn't a true representation of a piece of hardwares performance either.




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