By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kerotan said:
Alkibiádēs said:

The fanbase was on handhelds. Once Nintendo's handheld was powerful enough to run a Monster Hunter game the switch was natural. It was obvious before the release of the Vita that it was going to fail. All the signs were there. Vita was never a threat.

Nintendo offered some incentives, like taking on the publishing, localisation and marketing duties in the West, but they didn't pay for MH exclusivity. Otherwise you wouldn't have Monster Hunter World on the PS4. 

Nope.  If MH had of stayed vita exclusive the console would have ended up selling over 10m.  it will end up over 7m instead.  Yokai watch was in development for vita originally but when MH switched they followed suit.  

 

If capcom weren't paid a massive cheque by Nintendo they'd have just released MH on 3DS and Vita and had even bigger sales for relatively low additional cost.  

You're making stuff up. Yokai Watch and Monster Hunter were never in development on Vita. You're confusing the Vita with the PS3. And I hope you don't seriously believe Nintendo money-hatted Yokai Watch as no one could have predicted it would become so popular. The initial sales were pretty poor, it wasn't until the anime aired that the sales picked up. It was an obscure small new IP before the anime. 

The Vita barely has any million sellers, so you're seriously reaching if you think a MH game could sell over 5 million copies in Japan alone on the freaking Vita. 



"The strong do what they can and the weak suffer what they must" - Thoukydides