Zekkyou said:
It's hard to point to specific examples because it's not something a company would want to talk about, but whenever two versions of a game are technically identical despite a relatively significant hardware difference it's either down to laziness (using the stronger platform's additional power as a time saver), or wanting them to be the same. I think we can reasonably assume the latter will have been the case on some occasions. It's not always just consoles either; occasionally PC versions get actively held back so they don't look too different from the console versions. I doubt marketing deals have much effect one way or another. Paying for a technical advantage wouldn't be worth the risk of that deal being made public. |
Or maybe some developers set a benchmark and both consoles hit it, no holding back involved. I just don't think identicalversions means forced parity every time. We always here about the 40% power difference between PS4 and XB1, but are gamers willing to pay for 40% more development time? Developers don't have unlimited resources, and I find it terrible that people (not necessarily you) are actually offended that a game looks the same. It sucks when PC games get downgraded, but my point still stands.
I brought up marketing deals because everyone assumed that was the case with AC Unit, and now there are similar rumors about Destiny 2.








