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It was conflicting for me.
I really liked their last year's conference because it seemed to be filled with nothing but new information, either announcements or game footage, with duds (CoD, Skylanders) being masked by either really good presentation or by a previous mic-dropping announcement.
I never felt bored, in fact I felt ingaged.

This year's, while not bad, just felt like a succession of trailers, with new info shown for GoW, Days Gone, Spider-Man etc. but with stuff like Uncharted: Lost Legacy or CoD WW2 essentially being repeats.
Considering that the audience for these shows tends to be up to date sometimes to the last minute, lacking any new information in an announcement is sure to be dull to most.

Surprisingly, the feeling of being reeled from something I didn't know about to the next, this year was provided by Ubisoft of all, and it remains a solid showing to beat.
I mean look at how they presented Just Dance: a quick, absurd dance number, enough to keep you entertained, than release date and name. No duds, because as soon as people are dancing most know what's up.

Overall it felt solid, if unimpressive when compared to previous years showings.
They could have used something with more weight being presented.
Kind of puzzled by their reliance on a pre-show too, I would have gone gaga for the Undertale announcement.
7/10