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vivster said:
spemanig said:

People have to want to make those games on mobile devices, and manufacurers have to allow games of that size on their platforms. Both of which are not the case. I'm pretty sure Apple doesn't allow apps larger than 3GB on the App Store, and the audience what buys games with actual premium production games, the kind that actually cost money, don't buy them on mobile platforms.

The difference is not that they can't technically be made, but that they won't be. The PC market doesn't have those restrictions.

And who's fault is that? The company who's sole purpose it is to monopolize the mobile gaming market.

Restrictions can be lifted. It's a hen and egg problem. If big name publishers want to release their expensive and big games on ios or android just watch how fast the platform holders will drop those restrictions.

You're getting way off track. I wasn't blaming anyone. I was stating a reality. You mentioned that if he wanted to play games on the go, he could just play mobile games instead of a Switch. You called them "great options," which is obviously not the case for someone who wants to play Switch games.

It doesn't matter is restrictions can be lifted. This was never meant to be a "what if" debate. It's a "what is" debate, and "what is" is definitely not that mobile gaming is a comparable substitute to a traditional console gaming experience that the Switch is designed to provide.