No, they need to hard drop Gen8 when PS5/Xwhatever come out. Fully BC because of x86, but PLEASE don't cripple devs by hamstringing them to Jaguar performance levels when considering AI, gamescale, etc. That would be a trash move. We're already seeing a regular cascade of major titles where they are 60fps+ on a modest PC CPU and 30fps on console, and that WILL include the 2.3Ghz Jaguar in the X1X, just like the 2.1Ghz Jaguar in the PS4P.
Just cauterize this gen and let it go. That's not to say that devs can't do some scaled back Gen8 variants for the first 12-24 months of Gen9. Think Shadow of Morder PS360 vs PS4/X1. Same game, but obviously they scaled things up a bit for the Gen8 consoles instead of being forced to cram things into the ~512MB of Gen7.
512MB was the crippling weakness of Gen7.
Jaguar 1.6-2.3Ghz cores are the crippling weakness of Gen8.
PS4P/X1X are like if Sony had brought out PS3Pro in 2011 with a better GPU and faster Cell, but still 512MB ram. Better than OG, but still kind of pointless in the big picture because it leaves the worst limitation intact.
Ram is not the limiting factor of Gen8
GPU isn't even the limiting factor Gen8, games like HZD and hell even Ryse are beautiful to look at even at 900/1080.
CPU is the crippling factor. Period.
Switching between 30FPS and 60FPS or better for the same game is a night and day experience. 30FPS can be 'fine'. With an exceptional game it can even be 'great'. But 60FPS+ is just awesome, and can make transitioning back difficult.







