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Radek said:
ironmanDX said:

Well, we have a mere 6 and a half hours. I'm not sure if I believe it but either way, we're going to find out.

You do realize Sony has marketing rights to Battlefront 2, so you won't hear about Scorpio's resolution?

Also this:

" Internal Scorpio developer documentation we've seen describes how well Microsoft's console manages to run the most basic of ports of key Xbox One titles. The names of the games aren't specifically mentioned, but one example stands out - it's described as a 60fps first-person shooter that has shipped using the DX12 API, running on a proprietary engine and rendering at 720p resolution. By a process of elimination, this sounds like Star Wars Battlefront - a Frostbite title - and the data is fascinating. Based on GPU performance alone - CPU isn't included in the data - the unoptimised Scorpio port running at the same resolution could hit 120 frames per second. But at native 4K, it's only 36-40fps. "

Worth pointing out that Battlefront 2 is bigger, more demanding than last one.

Expect 1440p very high or maybe ultra details.

That would be still 4x the resolution + higher details, which sounds much more likely than 4K.

36-40 fps umomptimised at native 4K is still very, very impressive. Thanks for the read.