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JRPGfan said:

Found this beauty on Neogaf:

Dayyum

SvennoJ said:
Qwark said:

You can always use cinema mode for that, but still a package with new tracks, 3D support and VR support is something I would like to see as well.

I already have cinema mode through my projector :) It's nothing like VR though, 3D alone doesn't work either, headtracking to look into corners makes the experience. This is how you take a corner in VR

That would work great with wipeout too so you can feel the ship drifting. Drifting is so much easier in VR in DrievClub and wipeout is essentially all about drifting through corners, except with air brakes.

It feels life like mang, had to look twice to see it was game footage, almost look like driver wears a Gopro.  Imagine the stuff we could be seeing next gen.

Qwark said:
SvennoJ said:

I already have cinema mode through my projector :) It's nothing like VR though, 3D alone doesn't work either, headtracking to look into corners makes the experience. This is how you take a corner in VR

That would work great with wipeout too so you can feel the ship drifting. Drifting is so much easier in VR in DrievClub and wipeout is essentially all about drifting through corners, except with air brakes.

In first person it defenitly has advantages, but what advantages does VR have in 3rd person mode. Anyway I would like to see a cockpit mode with VR nonetheless.

VR has many advantages in 3rd person too. When I had my DK2 I tried many different demos. The 3rd person ones make you feel like you're a spectator in the game world, as if you're in a stage play, things seem to unfold right in front of you. It's something that has to be seen. Think of any 3rd person application and it could work in VR. Think of a RPG or Soulsborne game like this but 100x more polished

or 3D platformers