JaggedSac said:
Well, if you think things looks bad with interpolation, try it without it. Why would I care what NGS looks like? It is an update to an old game. NG2 has new shit for me to do, and I love it. The gameplay is much better this time around with the better AI(I love how the group works together to fuck you up) and slicker controls. Not once have I played and thought, man where the fuck is the stitching on his armor? The animation is slicker than whale shit and so is the gameplay(which is all I care about). |
Interesting!
How exactly could I do that? The game renders at 585 lines and the 360 outputs are either SD (interpolated downwards) or HD (interpolated upwards). If you know a way to force the 360 to output exactly at the same resolution the framebuffer is rendered, I'd like to know it.