SeriousWB said: naznatips said:
Mise said:
naznatips said:
Yakuzaice said: I can't wait. The first one was great(never bought any expansions though). This one looks amazing. I don't share your optimism on SCII though. But it would be a pleasant surprise. |
It's not really optimism as much as personal experience. I have yet to play a Blizzard game that could be described as anything but "Amazing." |
Blackthorne and the first two Warcrafts say hello. |
Never played Blackthorne, but the first two Warcrafts were amazing for their time. I know people who like WC2 better than WC3. Anyway, I never got into Company of Heroes... though I blame that on me despising World War 2 games. I do really like the original Dawn of War, but it hardly changed the way RTS games were played. This definitely looks more revolutionary than Dawn of War was. That said, I agree with Kyros that Blizzard's ability to perfectly balance 3 completely unique races will always make them the RTS king for me. When I play a game I want completely different experiences depending on which race I play, and I want that experience to be balanced. I'll be buying both these games, but the competitive one will be SC2. This will be the "crazy new ideas" one. |
Squads (with reinforcing and individual unit upgrades), different types of cover, morale, strategic points and am army painter. The first DoW brought a lot to the RTS table. None of this will be new in DoWII. |
Squads were nothing new, although I'm pretty sure Relic did invent the concept in RTS games with Homeworld 2.
Ditto army painter.
The rest I'm pretty sure DoW was first with, but the main thing Dawn of War did right was the strategic points system, controlling area actually becomes important, and building a good base becomes secondary to holding territory. CoH took it a step further, but I couldn't really get into it for much the same reason as Naz, I'm hoping that DoW2 goes more in the CoD way of making strategic use of the battlefield.