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couchmonkey said:
DélioPT said:

 

On GameCube: the system came out right at Christmas and had drougts right after; not to mention Sony had a much more popular machine with tons of momentum (including full 3rd party support behind it) before GC even launched.  Lastly! it's not a handheld.  I don't think there's a good comparison here at all.  Nintendo has already addressed softwarefor the first8-9 months of release.

 

On 3rd parties! I do believe building a big user base will pull them in! look at DS.  Wii might be the counterexample! but I think the industry had a  bit of an agenda against Wii! and in fact! it did have more million selling 3rd party games than the competition - at least for a couple of years.

 

But I agree proving third parties can sell is a bonus which is probably why we're seeing the "weird" lineup that we are.  Who knewBomberman could push 500000 units.  Dkyrim should do great 

The GC comparison served a purpose: even if you have a great start, that doesn't garantee that that success is garanteed. You have to keep that momentum. And so far we have nothing showing that Nintendo will be able to do that.

There was no agenda against the Wii.
The userbase simply wasn't the same you had on XB360 and PS3. And in the end, that's the most important thing: who am i sellng my games to?

Sony and MS do what Nintendon't! :)
Their games are the same type of games that 3rd party make. Even the marketing/strategy goes in that direction; Nintendo doesn't make that type of games, no their strategy goes exactly that way. Therefore, Nintendo doesn't attract PS4/XB1 fans.