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Aura7541 said:
Backwards compatibility makes the most impact at a console's launch because at that time, the system hasn't established a good library yet. The problem with Microsoft's announcement of 360 BC was that it happened a few years into the XB1's lifecycle. Had the feature been available from launch, 360 BC would've made a larger impact.

This is the best comment I've read on the subject so far. The good news for Sony is they could easily make all ps4 software compatible on the ps5 next gen so if they want this feature they'll have it.