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Pemalite said:
SvennoJ said:

Now 1440p is glorious? Is that sarcasm lol.

It would probably be checkerboard 1440p as well. If ps4 pro only manages to go up 1.56x the pixels with a 2.3x faster gpu, how is Scorpio going to push 4x as many pixels with 4.6x faster gpu while also putting all the effects back on? What's wrong with this game engine to scale so horribly.


Is this a sign of things to come. PS4 pro for the 1080p version, Scorpio slightly above, ps4 slightly below, xbox one 720p, no Switch version.

Resolution increases does not always have a linear relationship with a platforms horsepower.
Once you hit a bottleneck, it destroys any kind linearity.

The Playstation 4's 1536x864 is certainly a strange rendering resolution though. Certainly not a game changer over the Xbox One's 1280x720.

True, yet 1536x864 is a 1.44x increase, pretty close to a 1.4x increase in gpu. Close although ps4 also has a lot more effects with a slightly slower cpu.
The pro may be bottlenecked as the jump to pro is much smaller than expected, or they simply didn't spend much time optimizing for pro. Full 1080p60 instead of going for 1440p checkerboarding plus upscale. Longer loadtimes too. Seems to be no more effort was put into it than tweaking some sliders.

Anyway it's up to exclusives to get the full hp out of pro and scorpio. I don't expect multiplats to make them sing.