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Wyrdness said:
spemanig said:

Not only are there are isolated cases in literally everything, but all of those cases are due to scarcity, an issue that doesn't exist in the digital market place. Chrono Trigger, the digital game, is worth pennies if anything at all. Most of the sought after games, digitally, would be worth a dollar or two put together period, if that if we're just talking about NES/SNES games.

You didn't really debunk anything here as my point still stands as the are a significant number of games that cost way more than pennies if you try to go out and purchase them even games that aren't rare. SMB3 on NES and GBA for example cost 6 quid on ebay which is more than a quarter of the 20 quid subscription, your they'll only cost this digitally claim is nothing more than your own assumption at this point, I can easily think of over 30 games on NES and SNES that I'd like to play again and under your dollar or two argument if we were to take it at face value would cost me more than the 20 quid subscription.

Then we are talking about two completely different things that have nothing to do with each other. What I'm talking is relevant to this thread. What you are is not.

Just because you would pay more for something doesn't mean it's worth what you payed for. I can easily think of every NES and SNES and N64 etc game that has ever existed that I can download now for free. I bought plenty of VC games at full price knowing they are worth pennies, if that. Like I said in this thread, I don't believe in protest spending, so I'm not going to not buy and enjoy what I want when I can afford it just because I don't think it's worth the asking price. But it definitely is not worth the asking price, which is fine. $20 a year is fine. It's much better than $5 for SMB or $8 for SMW like before.

And the idea that my digital claim is merely my assumption is silly. These are 20-30 year old games in a marketplace where they are all easily available for free and there is an infinite supply of them. In what realm of existence would the value not be driven down to pennies if not worthlessness? There are 10 year old AAA games being sold in bundles for $1 in this market place literally every month, but games 2-3 times older wouldn't be worth exponentially less? Come on.