Soundwave said:
You need to have a marketable concept to be able to market in the first place though. Wii U was a system that was about being able to play away from your TV .... for 10 feet or so. I mean unless you lived in a hobbit hole, the whole gimmick was pointless. Switch is basically the system they were trying to make then but couldn't because of the technology. |
Yeah, you're right. The gamepad was also a part of the reason the Wii U failed. It wasn't a new concept (DS and 3DS already didi two screens before), and even Nintendo didin't know how to use the gamepad. It ended up only being used for Off TV play and as a shortcut to maps and inventories; with only a few games using it on a creative way. And lastly... It made the console more expensive. I still think they should've made a bundle without gamepad for $200... I would buy it.