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Soundwave said:
RedKingXIII said:
Three things. The bad name + bad marketing + the 2013 sotfware drought. The Wii U name is a bad name, the bad marketing and that retarded E3 2011 reveal ended up confusing the people, and then there was the drought. No one wants to buy a console without games, many people didn't even know that the Wii U was a new console and there was no third party support, etc etc.

The good part of this Wii U mess is that Nintendo learned their lession. The Switch reveal was good and showed the concept clearly and objectively, the marketing is fine, without family friendly console garbage, and right now, there's no software droughts like the Wii U.

You need to have a marketable concept to be able to market in the first place though. 

Wii U was a system that was about being able to play away from your TV .... for 10 feet or so. I mean unless you lived in a hobbit hole, the whole gimmick was pointless. 

Switch is basically the system they were trying to make then but couldn't because of the technology. 

Yeah, you're right. The gamepad was also a part of the reason the Wii U failed. It wasn't a new concept (DS and 3DS already didi two screens before), and even Nintendo didin't know how to use the gamepad. It ended up only being used for Off TV play and as a shortcut to maps and inventories; with only a few games using it on a creative way. And lastly... It made the console more expensive. I still think they should've made a bundle without gamepad for $200... I would buy it.