Super_Boom said:
Just finished the Grieth fight, and I managed to pull it off just fine. I managed to get through the corridor part by luring the sniper out and pelting him with magic (and a pegasus lance once he got weak enough), and then making sure everyone in range of the arcanist would be able to survive a turn. Genny's Physic is the usual MVP...it covers her entire range of magic (17 for me), and so I was able to keep everyone alive as I advanced through. Overall though, I find that I take more risks in this game than previous titles due to the turnwheel feature, so I make bold moves when I normally would play it safe. Pretty nice that I can just go back a turn and replan my strategy, rather having to replay half the stage to get there again. ------------ Question for anyone: Who are your MVPs so far? Mine are Alm, Cliff (cavalier), Tobin (archer), and Clair on one side, and Celica, Leon, Boey, Mae, Genny, and Valdbar on the other side. My Celica team has been blessed with pretty greath growths, at least relative to the typical growth rates for this game, while I feel Team Alm might have problems later. Silque, Luthier, and Faye (mage) are nowhere near as useful to me on that side as Genny and my Mage Gods on the other. |
It's good to hear you didn't have it as rough as I did. That battle made me rage since my Leon couldn't hit for squat and I used up all my uses of the turnwheel, so I had to play it safe. Just thinking about it makes me angry Dx
Also, my MVPs are likely:
Alm's side:
- Kliff : I made him into an archer, and for some reason he's just really good at it. He has great accuracy, strength and really lucky with crits. He's one of my go to guys when it comes to weakening or killing off units. He can take hits too.
- Tobin : I made him a cavelier and he's quite tanky, as well as being strong, so I can often trust him to be on the frontlines and take some hits.
- Faye : Despite being a terrible stalker/yandere girl, she does well as a cleric. Surprisingly tanky and having physic, she's a great healer to have to go with Silke.
Celica's side:
- Valbar : The savior of Celica's team. The physical wall who protects the team from most units and making bosses look like a joke. I'd have a lot harder of a time if I didn't have him.
- Mae : A strong and fast mage who I can usually count on to get things done when I need it. The best mage I have on the team, with maybe Sonya giving competition
And that's pretty much how it is for me.
spemanig said:
It's not just that - his units crumble against mages and archers who can hit from afar, which Celica has plenty of. |
True, though I did almost lose some of my mercenaries, since they can't take hits as well as Valbar. Still pretty easy in comparison to Sonya's battle.
caffeinade said: I have just finished Act 4, and I can say I am deeply invested. |
Is there another act after 4? I thought there were only 4.
Dance my pretties!
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