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pokoko said:
NATO said:

This isn't true at all, at best you can credit them for DirectX, but in the early days of PC gaming and when valve initially established Steam, many games used PowerVR, Glide, OpenGL and software rendering, to this very day a large portion of games utilize openGL over DirectX

And how are you going to sit there and say we should thank Microsoft for steam when Microsoft was one of the many companies that turned Valves proposals down?, are you seriously trying to claim that Microsoft should be given the credit for the existance of steam because they shot down valves proposals? that's a stretch by any way you look at it.

PC gaming is by and large, as big as it is today BECAUSE of valve and the steam platform, and that is in no way creditable to Microsoft.

Microsoft should get some credit for making Steam popular.  If GFWL hadn't been one of the worst experiences in the history of gaming, who knows what might have happened?

Why should they? valve was a success before GFWL was released, FIVE YEARS after steam, to be exact, so why in the world would anyone in any way credit Microsoft for valves success? it's a stretch and a stupid one at that.

GFWL was such a colossal failure that in it's final days developers that had used it proudly announced patches that would remove it. That's on Microsoft, and is a demonstration of how poorly they represent the PC gaming market.

If ANY company should get any credit, it would be IGN's GameSpy software, which was the forerunner for both Steam and Xbox Live.