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SvennoJ said:

Btw why do Nintendo games hold their value better? Is it because Nintendo doesn't do big sales or doesn't print tons of copies for stores to discount to get through stock. Or just because people are willing to pay higher prices for Nintendo games?
Twilight princess for the Wii is still CAD 50 new here. TLG is already down to CAD 40 new.
Super smash bros Wii U is still CAD 60 new. Uncharted 4 already down to CAD 45 new.

Popular Nintendo titles tend to be "evergreen," meaning that they maintain a decent level of sales months and even years after release.  This was especially true of Wii and DS games.  Most $60 games create a sense of urgency to buy them right away, and the dedicated fans or gamers will do so.  As a result sales for those titles can be frontloaded, meaning that most people who will want to buy them, go out and buy them at launch or shortly after.  If they choose not to buy them early, this audience is often specifically waiting for a price cut or used sales.  Thus, it might only be a little while before there's not a potentially large audience left buying games at full price.  This is especially true of franchises that release a new entry every year.  On the other hand Nintendo finds an audience that doesn't necessarily have that sense of urgency--when a parent is buying Mario Kart for their kid, for example, they buy the one for the latest system(or the system they already have) without caring whether it was released this year or three years ago.  So yeah, the people who buy Nintendo are willing to pay higher prices for Nintendo even years after the fact, while the audiences for other games tend not to be.

That's my take on it anyways, as a Nintendo fan who doesn't blink at buying a game full price years after release if I think I'll like it.  Not every Nintendo game is an evergreen...The Wonderful 101 got discounted pretty quick, from what I remember.  But when they have a hit it tends to stay a hit.