By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Xxain said:
arcaneguyver said:
Whenever anyone complains about modern game prices, I always remember wanting Mario 3 & TMNT 2 on NES, but my parents refused to drop $50 on a single game.

For me, physical AAA = $60 or less, 'AA' = $40 or less, 'indie' = $20 or less.
Digital = $15 or less, regardless of budget.

I dont have a way to answer the OP, but I do know this is absolutely wrong and not healthy for industry and gamer alike. Terms like AAA or AA ext are not for you. These terms relate to expected budget that the game will amass. It in no cements the final quality/content of a game; a AAA can be a complete disaster in terms of quality/content while that indie game can end up being something that you wouldn't had minded spending more on if you had known the quality of the game. 

Judging by its cover vs the lasting impression.

 

"Not for me?" How's the weather up there on your pedestal? FYI I assigned that arbitrary name and value based on what we've been given - ie, Ratchet & Clank didn't cost as much as Uncharted, and was priced at $40 msrp, sounds like the same will happen with Crash Trilogy. I don't intentionally wait for sales on physical, these are just the prices we usually get for new games. (Other than 'indie,' haven't bought any of those physical yet, but keep eyeing Shovel Knight at Best Buy for $20. No time for it just yet.)