By using this site, you agree to our Privacy Policy and our Terms of Use. Close
naznatips said:
Easily my favorite of the 3 Metroid Primes (mostly cause of the controls). The first hour or 2 of the game sucked cause it was too FPS focused, but after that it was great. Especially the puzzles.

It wasn't more linear than the other Metroid Primes. They were all linear. You just didn't notice. If only one door in the room of 6 doors is unlocked you only have one direction you can go. Just because there are multiple doors doesn't make it non-linear when none of them are available till the game wants you to be able to use them.

I never even noticed the power cell fetch quest because I always collect everything anyway lol. Probably not as good for casual players though I'm sure.

 I have only play MP1 so I know nothing about MP2 and 3, but I agree that MP1 isn't exactly "open." Personally, I don't really why people criticised games for being linear, though. I actually like linear games just so I know where it ends or where to go. =/ Being lost on the map not knowing where to go isn't exactly a fun feeling...

But how are you able to "collect everything" anyway. I find that I often just miss some stuffs, and it doesn't sound like you use walkthroughs either.

 



I'm an ALIEN!!!! - officially identified as by Konnichiwa

Of course... My English is still... horrible - appreciation and thanks to FJ-Warez  

Brawl FC: 0301-9911-8154