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The game looked and sounded good, but the gameplay was horrible. There were like 5 steps just to execute a basic jump attack. Absolutely ridiculous. And once again, without any kind of RPG leveling system, there was no reason to battle, save for those stupid little things to increase the amount of paint you could have. A mechanic which ALSO got old. Why can't they just go back to the original 2 games and prioritize story and unique characters and environments over trying to do something 'unique' with the battle system that nobody wants. Don't 'fix' what wasn't broken. I still blame Super Paper Mario for the direction the series has gone in. It's a shell of its former self. Miyamoto too, for telling Intelligent Systems to only have Toads as NPCs and that all other types of Mario characters had to be enemies. Cause that eliminated partners right there. Guy needs to retire, or focus ONLY on Pikmin and leave the other developers alone. And the dumb lady in charge of Paper Mario needs to understand that it would be OKAY for there to be TWO Mario RPG series. Paper Mario, and the other one, which has always ONLY been on handhelds and never quite as good as the first two Paper Mario games, which were ONLY on console. 

Einsam, do you have a link to the interview or wherever they said they were dropping the Sticker Star gameplay?



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