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SvennoJ said:
sergiodaly said:
this is not a issue... huge advantage is over stating... so what if you can get more frames on your screen? the net code has balancing methods because of ping times since forever, whats so hard to introduce some more code lines to "help" those with lower framerate.

besides, this disparity is already happening in PC (for years now) with unlock framerates and i don't see anyone crying about it...

On PC you can lower all the settings to get the highest framerate possible, which is the way to be competitive online. Plus making sure you're on a low ping server ofcourse. Or you can simply choose to play casually or not at all. On PC it's on you to get the best tools to be competitive, good HW, fast internet, low input lag monitor, wired mouse + kb. On console it will be a new thing to introduce a competitive advantage on newer HW, and you can't simply lower the settings to match it. They don't let kb+mouse play against controllers either.


well, now you have that choice too to take on this so called advantage if you want it so bad and buy the better console like you can buy better HW on PC. i game on a ps4 pro with wired controller, in a low input lag monitor and optic fiber connection trough a gigabit port on my router... do i feel like i have a adavantage? i will tell you... i don't... do i have a better experience playing with smoother gameplay/framerate and better resolution... yes,  because i had that choice and i bought it.

that "advantage" is so small, all things considered that i really think this is a waste of our time. we were spending it better playing games instead of trying to blow every thing out of proportion...

i blame digital foundry for this over the top reactions...



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