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twintail said:
LudicrousSpeed said:

https://mobile.twitter.com/VG_Dave/status/773620695532273665

There is my proof, plus the fact that no MP game on PS4 has a higher frame rate option. Now, you do have cases such as Battlefield 4, where both consoles target 60 fps, but the Pro hits that target more consistently. But that's not the same as a game running at 30 max on Xbone, and devs allowing Scorpio to exceed that. Something that up until now, Pro does not allow. If Sony has backtracked on that, instead of a snarky reply with no substance, maybe back your post up?

As for Xbox agenda, LOL. Your console warz stuff is cute. If I am mistaken then that's fine, just post it.

This quote claims Sony says. Yet the authors same article has zero proof Sony said anything. In fact, they have a ND programmar quote, who the author claims was speaking for Sony. But again, nothing in the article backs up this claim. In fact, there is zero understanding as to what the programmer was even talking about. 

Later tweets from the same programmar actually seem to suggest that he was talking about UC4, which makes sense: original PS4 UC4 MP is 60 fps, so there obviously are no gains on the PS4Pro version.

Both DigitalFoundry and the official Sony guide to PS4 pro both claim that frame rates can be increased. 

https://blog.eu.playstation.com/2016/09/08/ps4-pro-the-ultimate-faq/ - 'render higher'

http://www.eurogamer.net/articles/digitalfoundry-2016-how-playstation-4k-neo-and-the-original-ps4-will-co-exist - 'meet or exceed'

There is no backtracking. Devs and publishers are choosing what to do themselves.

Here is another source for you: https://www.videogamer.com/news/multiplayer-games-will-not-run-at-a-faster-frame-rate-on-ps4-pro

Your two links are completely irrelevant. The first one says games utilizing Pro can see higher and more consistent frame rates. I never said that wasn't true. Higher frame rates = single player games. More consistent frame rates = all games. Again, you take a MP game on PS4 that has a 30 or 60 FPS design. It might struggle to hit those. The Pro might hit them more consistently. But you don't see a 30 FPS game getting a 60 FPS option on Pro. And you won't, unless Sony changes their policy. Sony confirmed the policy to VideoGamer, hence the tweet I posted. I gave you another link from a Naughty Dog guy talking about MP games in general, not just his Uncharted 4 game.

Your second link is a list of hypotheticals and guesses from Digital Foundry. And like the first link, it's irrelevant in regards to higher frame rate settings in MP games. Yes, Pro games frame rates must "meet or exceed" base PS4 games. Yet, that doesn't specify anything about MP games.

I've provided all the evidence I need to support my post. Not to mention I also have reality, which to date we have not seen a single game target a higher frame rate option for MP. Again, if I'm wrong, just name the game. If this is as obvious as you make it seem to be then you should easily be able to whip out a list of games that prove me wrong, or concrete info Sony put out that actually says developers can give us higher frame rate settings in MP.

You seem hung up on the idea that I am saying this is a Sony policy. If it makes you feel better, I could just as easily say the Pro is not powerful enough to give us higher frame rate options instead of pointing to Sony's parity policy that numerous websites confirm exist and I've only ever seen one person say it doesn't :)