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RolStoppable said:

Is it really grinding when you don't have to go out of your way to obtain EXP for the sake of story progression? Because I only do what I must. What's weird is that non-promoted units start to stall at around level 10 while a promoted level 1 unit gets acceptable EXP from the same enemies. The option to promote units triggers at level 10-12, so I am wondering if I shouldn't just promote everyone right away. This is unlike other Fire Emblem games where promoted units get less EXP and it is totally worth it to get to level 20 before promoting units.

The story is surprisingly compelling, comfortably better than Shadow Dragon's. There are also support conversations as well as appearances of characters inside villages and forts to shed more light on their backstories. All of these conversations are notably shorter and less numerous than in the heavyweights Awakening and Fates, but that's still much more than the few conversations Shadow Dragon had.

Hm...I guess I consider it grinding when goes from being fun to tedious...though I guess that varies from person to person.

The experience gains sound strange. So the Jagen-type character isn't an experience hog now? Seems like I'll have to reassess how I go through this one...hm...

Actually another question. I was reading about the DLC season pass. Two of them were story packs, two of them were grind packs, but one of them seemed to offer shrines or something to promote your character. Does promotion work differently here? If it's not item based, is there limitations on it?

Good to hear about the story. I like support conversations, though I felt the last few games focused too much on breadth over depth. Not sure if these are much better content wise either...but I'm definitely glad it's not Shadow Dragon type dialogue.



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