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curl-6 said:
NATO said:

But that's not the point, specifically:

"it doesn't recognize forwards/backwards depth."

It doesn't. it detects acceleration only.

That's enough though for it to still be able to respond to z-axis motions like thrusts or stabs in practice though. 

I know, and i'm not arguing that, what i'm saying is that it doesn't recognize forwards or backwards depth, it physically cannot, if a game cheezes it using the accelerometer or not does not change that.

If a game wanted to do something that needed to know the exact z-axis of the controller, it couldn't be done.