vivster said:
You can always scale a game down and adjust for multiple input methods. |
Not always. An RTS or MOBA needs both the precision and speed of a mouse AND many keys for quick orders. Even an Xbox Elite controller would run out of buttons for them. The result from scaling down and adjusting an RTS to consoles: Halo Wars 2 and it's lukewarm reception.
Seriously, there's a reason why many PC exclusives don't come to consoles, most of the times it's the contol method which simply can't be adapted to a controller scheme in an statisfying way







