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Insidb said:
S.T.A.G.E. said:

Well the very problem that Aloy saw in him about his emotional outlook was a great foreshadowing of where hes dangerous. He doesnt mean harm, but he has an unnatural and scienfic need to push his knowledge and what he digs up will only put earth in danger. As you saw, the crew was murdered before they didnt want the failures of the past to be dug up. Hes not malicious, but where he is extremely intelligent (in IQ) hes severely lacking emotionally (EQ). The usual trope of mad scientists who put humanity in danger by pushing the envelope of technology.

Totally agree with this: by the way, how sick was the big reveal?

did all the side quests, as they became available, then went through the storyline. It was definitely the most boring way to play the game, because the plot builds momentum so quickly.

This is so true!, i was getting bored at one point exactly because of that, and its not that the sidequests are bad or anything, but obviously the plot of the game is way more interesting and engaging.

I still dont know whats the best way to play this game, when you do a story mission you just wanna keep going, and stopping for some sidequests after every single story mission KILLS the momentum / Pace of the story, and if you decide to do all sidequests then again after a while it does get a bit boring, it is exciting to reveal the map by yourself and this keeps the sidequests more interesting, (thats why i left the tallnecks for after i revealed the map on my own), but... as i said it ends up getting boring because of how MANY sidequests there are.