curl-6 said: enemies |
Same Bokoblins, Lizalfols and Lynels with lazy recoloring. Everywhere. In each region. In each building. Even in Hyrule castle.
curl-6 said: wildlife |
Not even close to XCX wildlife in terms of design and variety. Real shame for heavy delayed game.
curl-6 said: roaming mini-bosses |
Same four bosses with lazyest recoloring.
curl-6 said: shrines |
Biggest bullshit in BotW and insult for actual Zelda dungeons. 40+ Tests of Strength with one (!) enemy, 40+ Blessing "Shrines", braindead "puzzles" in 90% of remaining shrines.
curl-6 said: collectables |
Yeah, I'm so excited to find another fucking Korok seed. And again. And again. And again. And again. "Wow, this mountain is so cool looking! I wonder what's on top of it. Oh, another Korok seed, nevermind."
curl-6 said: hidden treasure |
Like what? Another sword which will breaks after 10 hits?
curl-6 said: puzzles |
Worst in the series due to limited number of runes and ALBW approach.
Some shrines requires specific items like torch (or any other wooden weapon) and bunch of arrows and if you run out of them for some reasons you'll need to go out of shrine, farm weapons/arrows and go back to solve the puzzle. This is a worst game-design ever. Especially from LoZ developers.