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God of War III sold over 6 million on PS3, for an exclusive that isn't measly compared to anything but the biggest franchises. I don't think Santa Monica changed the formula for GoW PS4 just to reach a wider audience, it was time to reinvigorate the long-running franchise and the new gameplay style is exciting.

The action-adventure hack & slash genre has never been huge outside of GoW, it's just a niche genre and it's probably because they are isolated experiences which don't offer much once the, often short, campaigns have been completed unlike highly successful games of other genres which encourage replayability & socialising through online/local multiplayer components.

I love the genre but I'm excited to see its evolution which is what the new GoW represents to me, hopefully it'll inspire developers to create more games in the genre.