| Barozi said: why is there so much talk about PC revenue, when the true winner is clearly mobile? Almost 100% increase. Looks like PC needs much more than Blizzard and consoles far more than Destiny 2 and CoD WWII to even come close to mobile next year. |
True for 2016:
https://venturebeat.com/2016/12/21/worldwide-game-industry-hits-91-billion-in-revenues-in-2016-with-mobile-the-clear-leader/
Mobile: 41 billion
PC: 34 billion (Free to play: 18 billion)
Consoles: 16 billion (Digital downloads: 6.6 billion)
Console gaming is a niche! It might even be worse for consoles, a lot of sites report that 6.6 billion as the total game revenue for consoles. I got the 16 billion as the left over from 91 billion total revenues. Bit confusing as that article clearly states 6.6 billion is all digital downloads, while others state it as the total console revenue.
This one looks more positive for consoles (april 2017)
https://newzoo.com/insights/articles/the-global-games-market-will-reach-108-9-billion-in-2017-with-mobile-taking-42/
Mobile 38.6 Billion (30%)
Console 32.6 Billion (32%)
PC 30.3 Billion (39%)
Seems they expect Mobile to bleed away some PC revenue (28.3 Billion -13% by 2020)
Console games to grow slightly (36 Billion +10% by 2020)
And mobile to take 50% market share (64.9 Billion, +68% by 2020)
I guess we'll be port begging from mobile in 5 years....







