By using this site, you agree to our Privacy Policy and our Terms of Use. Close
outlawauron said:

Interesting. I'm only 12 or hours into it, but I already felt like I've spent a good chunk of time just hanging with different people.

We'll see how it goes as I get farther in. To me, the point of Persona is all about the social links, which is large reason why I struggle to play through SMTIV. Story and characters aren't very good.

I enjoy the social links, and they feel like a nice little treat during the game's downtime. There were moments in the game where I couldn't continue links so I ignored everything else and would do things like stuff my face with massive burgers to max out courage. I made the MC eat way too many of those burgers, man.

The standard SMT games are a more acquired taste, especially the ones before IV. It's less about the characters and more the themes they represent. A lot of the lore isn't directly exposited to you and there's a much more opressive atmosphere. SMT: Strange Journey is one of my favorite games, despite being pretty outdated in graphics and gameplay. Overall, I didn't hate P5 or think it was a bad game by any means. My initial impression was super positive and full of hype. But I think I just had my expectations set to high in the wrong direction, when I'm not sure that's what the game was aiming for. 

As a side note, I also miss the really oldschool Persona games at times. There was more of a twisted element to them behind all the school kid shennanigans and the first two Personas and Shin Megami Tensei If... (basically proto Persona) have some pretty cool Eldritch body horror final bosses.