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sethnintendo said:
zygote said:

Very true.  Pricepoint can only go so far.  Too low of a price actually starts to communicate a lack of value in the product.  If a new product is too low of price, many consumers would psychologically refuse to purchase it just on the grounds that there "must be a reason" for the price to be so low, and again they would still have to be convinced of it's worth.  When a console is already on it's way out and there is no hype left, proving this to those few potential buyers, itself, holds no worth.

The dreaded $99 Gamecube effect...

The $99 console is not the best option because it leaves little room for Retail store margins.

But availability of competing products should also be considered.

The $99 Gamecube didn't exist in a bubblemost people don't remember but the DVD capable PS2 was very cheap as well.

There were lots of price cuts that followed the initial cuts .

After the $99 price cut on the Gamecube the PS2 was on average only ~$51 more expensive.

The PS2 was also on average only ~$54 more expensive than the Gamecube throughout the Gamecube's lifespan.

After the $99 price the Gamecube ended up selling ~11.29 Million units WW total. 

After the $149 price the PS2 ended up selling ~82.49 Million units WW total, after the $129 price the PS2 ended up selling ~50.10 Million units WW total, after the $99 price or less the PS2 ended up selling ~17.80 Million units WW total.

 

 Date

Gamecube Price

PS2 price

~Price difference

November 2001

$199 (launch price)

$299

~6 months $100

May 2002

$149 (-$50)

$199 (-$100)

~12 months $50

May 2003

$149

$179 (-$20)

~4 months $30

September 2003

$99 (-$50)

$179

~8 months $80

May 2004

$99

$149 (-$30)

~23 months $50

April 2006

$99

$129 (-$20)

~10 months $30

Feb 2007

$99 discontinued

$129                     

-

April 2009

-

$99 (-$30)

-