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contestgamer said:
TruckOSaurus said:

There's tons of things people never do in real life that characters do in video games. Why do you draw the line at recording themselves on tape?

Narrative is about immersion, gameplay is about having fun. The narrative needs to be believable, including how it's delivered for it to maintain immersion.

According to the narrative of Bioshock, Rapture was built during the 1950s, what's more unbelievable: that people recorded their thoughts on tape or that someone could actually build an underwater city during the 1950s? Then there's Bioshock Infinite which has a flying city in 1912.



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