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Aeolus451 said:
joora said:

When you have the by far the storngest first party out of the big three, why would you push 3rd parties at the expense of your products (and your core business)? Their games might lack blood and gore, but they are not all "tailored-made for kids". There is a reason why movie producers try to lower the age rating, many times at the expense of the movie quality, and that is wider audience = more $$$.And, while I would personally like to be able to play some games with a different atmosphere than the typical nintendo games, I fully respect what they are doing.

Almost every dev said that porting to the switch was easy, so Nintenod isn't blocking 3rd parties with the complex hardware.

Suda was been able to publish No More Heroes on Wii, Manhunt 2 was on wii, heck - Nintendo even paid for Bayonetta 2 on Wii U, so it is obvious that Nintendo doesn't have problem with "adult" games on their systems (as in violence, blood and gore...).

So, Nintendo doesn't have any need or obligation to do the heavy lifting for 3rd parties - they simply can survive without them (unlike MS and even Sony). Of course, they would be happier to have 3rd party support, at least major AAA releases, but if the publishers are going to ignore the install base, it's not Nintendo's problem.

 

And regarding the "trying to be different for the sake of being different that doesn't bring in any real value to gaming" part. Just a reminder:

- d-pad
- widespread use of analog sticks (thimbsticks)
- shoulder buttons
- rumble
- four face button layout

all those can be attributed to nintnedo, so please educate yourself before making silly statements.


This crap right here is why nintendo will eventually go 3rd party. It doesn't go out of its way to court 3rd party devs/pubs or change it's ways. It doesn't need 3rd party games to sell it's console to it's already convinced fans but it would go a long way to attracting gamers who aren't interested in their staple 1st party games to their consoles. What's so hard about understanding that? Also, the logical reason for a company to do that is to make more money. 

Do you understand that for more than a decade people are predicting doom for Nintendo and saying that they will evenutally go 3rd party?

Yet, in the meantime, they managed to produce a 100m home console and 150m handheld, and they raked in the amount of cash in their war chest to last them at least three or more Wii U - grade failures. Why go 3rd party when you can sell millions of hardware, gain maximum profits for your first-party releases, and get licence fees from 3rd party sales?

My main gaming platform is PC, and I have more than 400 games on Steam, yet lately I play mainly on Switch, because it's more convenient for me. And before you mention comfort of TV and couch - I have a second, dedicated gaming PC with controller and Steam big picture mode hooked on the living room TV. I'm not a Nintendo fan, had game boy and Wii, but also X360 and PS2. 

If I was in 3rd party's shoes, I would scramble to port every new and (good) old title that could be playable on Switch. For a generation that are not anchored to the table or couch (because of smartphones and tablets), it offers by far the best flexibility for gaming.

So, in my eyes, Nintendo is obviously doing something right this gen, 3rd party support or not.



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