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Aeolus451 said:
SpokenTruth said:

The mistakes with Wii U were marketing, paced game output and pricing.

The first one has easily been corrected and the second seems to doing better.  We'll have to wait to see about the 3rd one.

3rd party AAA content hasn't been sales factor (good or bad) for Nintendo consoles in over a decade.   So the lack of it isn't a mistake.  Again, this is not Sony or MS. 

That's because nintendo hasn't really tried to push for 3rd party games in any way even 10 years ago. Barely no 3rd party exclusives or game content. Crappy marketing. Bad attitude towards 3rd party devs. 3rd party games would really help out the console with attracting non-nintendo fans to it because it's first party games were always tailored-made for kids and "everyone". 

It's other mistakes are trying to be different for the sake of being different that doesn't bring in any real value to gaming, weird controller set ups (no standarized controller or button layout), tailoring 90% of it's games and adverts towards kids (it's not the 90's anymore). 

When you have the by far the storngest first party out of the big three, why would you push 3rd parties at the expense of your products (and your core business)? Their games might lack blood and gore, but they are not all "tailored-made for kids". There is a reason why movie producers try to lower the age rating, many times at the expense of the movie quality, and that is wider audience = more $$$.And, while I would personally like to be able to play some games with a different atmosphere than the typical nintendo games, I fully respect what they are doing.

Almost every dev said that porting to the switch was easy, so Nintenod isn't blocking 3rd parties with the complex hardware.

Suda was been able to publish No More Heroes on Wii, Manhunt 2 was on wii, heck - Nintendo even paid for Bayonetta 2 on Wii U, so it is obvious that Nintendo doesn't have problem with "adult" games on their systems (as in violence, blood and gore...).

So, Nintendo doesn't have any need or obligation to do the heavy lifting for 3rd parties - they simply can survive without them (unlike MS and even Sony). Of course, they would be happier to have 3rd party support, at least major AAA releases, but if the publishers are going to ignore the install base, it's not Nintendo's problem.

 

And regarding the "trying to be different for the sake of being different that doesn't bring in any real value to gaming" part. Just a reminder:

- d-pad
- widespread use of analog sticks (thimbsticks)
- shoulder buttons
- rumble
- four face button layout

all those can be attributed to nintnedo, so please educate yourself before making silly statements.




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