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SvennoJ said:
VGPolyglot said:

I wonder how much further we'll go! There's got to be a point where it's indestinguishable from real life, doesn't there?

 

We'll need 3D holographic displays for that. And even then, it will be a while until you can feel the sun shining through the screen or feel the glow of a fire. Resolution wise, the upper limit is somewhere between 150 and 200 pixels per degree. So 16K per eye for a 100 degree fov VR headset is indistinguishable from real life resolution wise.

Wonder how long it will take to get the hardware for 2x16k into a wireless headset. Probably a bit. I mean there should be a technology that can render very high resolutions fast by approximating nearby pixels instead of calculating each.



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