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Ganoncrotch said:

Aye, you'll see some references of what is possible when it comes to what Skyrim looks like... and performs like on the Switch port.

The again, that is a game which has run smoothly enough on both ps3 and 360 so the scale of last gen console to the GTX 1080 TI versions of this game might give us an idea to what is possible for a high profile AAA game falls on that scale running docked and undocked.

I know as well that devs need to do more and more work to make software run in any way on older or less powerful hardware, the data streaming method used in the X360 version of GTAV from disc and harddrive is a testament to what loops some devs will go through to make a game like that run on a machine from 2005

Then again I guess if 2 months into the machines life you've already commited to never buying a port on it then at least it's one less person who'll be showing fake upset in threads about games which do not have a Switch logo under their Title at E3 this year around Since it wouldn't matter one way or the other what comes to it to you.

Myself, honestly the way I get time to play games so sporadically and just not fully able to commit time to sit in front of a TV for hours now the Switch's lack of power and graphical fidelity in ports is far less an issue than my PS4 being in a position where I just can't get to sit in front of it, so yeah my choices are buy the game on ps4 and likely not get to play it, or buy it on switch and enjoy it on Low/Medium settings basically.

Skyrim's problem is it was scaled up rather than down (so its tech is still firmly grounded in the 7th gen), but it will be a useful reference point for games with comparable tech. Japanese titles in particular have mostly setting at a gen 7.5 level of tech, and currently 3DS-only IP will likley setting at a similar point.

Anyway, i guess there is a world where i do buy a PS4/X1 port on the Switch, but it's exceedingly unlikely. I only buy consoles for their exclusives, and the Switch's portability isn't particularly useful to me (i prefer to read when i'm out and about). If a multi-platform game is available on PC, i buy it there. If it's not, i buy it on whichever of my console offers the best performance. As far as i can remember the latter has only happened once this generation (FF15), and i ended up buying a PS4 Pro earlier than planned just so i could avoid its fluctuations to 900p :p When i buy a Switch it'll be because i'm begrudgingly accepting its limitations as a home console so i can play Nintendo's latest games, but i can't see myself accepting those limitations when i don't have too though. I can totally understand why others do, but it's not for me.